[Frameworks] Experimental cinema and video games.
Beth Warshafsky
bskyearth at gmail.com
Tue Feb 9 19:48:01 CST 2021
‘Hiatus’ by Ericka Beckman was spelled wrong in the last post. Here are a
few links.
https://www.maryboonegallery.com/exhibition/38/work
and
https://www.maryboonegallery.com/exhibition/38/work
I did the opening circuit board animation.
Currently the film is presented as a dual screen composition— with
different points of view existing simultaneously, thus mimicking the gaming
metaphor In terms of duality of experience and being able to enter a
portal. The clash of physicality and virtuality.
Beth Warshafsky
On Tue, Feb 9, 2021 at 1:31 PM <frameworks-request at film-gallery.org> wrote:
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> Today's Topics:
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> 1. Re: Experimental cinema and video games (Beth Warshafsky)
> 2. Re: Experimental cinema and video games (Laura McGough)
>
>
>
> ---------- Forwarded message ----------
> From: Beth Warshafsky <bskyearth at gmail.com>
> To: frameworks at film-gallery.org
> Cc:
> Bcc:
> Date: Tue, 9 Feb 2021 13:25:17 -0500
> Subject: Re: [Frameworks] Experimental cinema and video games
> Ericka Beckman's film Haitus directly engages the video game.
> It's recent incarnation is a 2 screen composition which increases the
> effect.
>
> Beth Warshafsky
>
> On Tue, Feb 9, 2021 at 1:00 PM <frameworks-request at film-gallery.org>
> wrote:
>
>> Send Frameworks mailing list submissions to
>> frameworks at film-gallery.org
>>
>> To subscribe or unsubscribe via the World Wide Web, visit
>>
>> http://film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>> or, via email, send a message with subject or body 'help' to
>> frameworks-request at film-gallery.org
>>
>> You can reach the person managing the list at
>> frameworks-owner at film-gallery.org
>>
>> When replying, please edit your Subject line so it is more specific
>> than "Re: Contents of Frameworks digest..."
>> Today's Topics:
>>
>> 1. Experimental cinema and video games (Albert Alcoz)
>> 2. Re: Experimental cinema and video games (Tara Nelson)
>> 3. Re: Experimental cinema and video games (LIPKIN, BENJAMIN)
>> 4. Re: Experimental cinema and video games (alexandre estrela)
>> 5. Re: Experimental cinema and video games (Maximilien)
>> 6. Re: Experimental cinema and video games (T. Siddle)
>> 7. Re: Experimental cinema and video games (Jack Seibert)
>> 8. Re: Experimental cinema and video games (Michael Betancourt)
>> 9. Re: Experimental cinema and video games (John Knecht)
>> 10. Re: Experimental cinema and video games (Chris Freeman)
>> 11. Re: Experimental cinema and video games (Todd Eacrett)
>> 12. Live Now: Holly Fisher's "Deafening Silence" (online
>> screening) (LBurchill)
>> 13. Re: Just released - Writings on Cinema by Germaine Dulac
>> (FrameWorks Admin)
>> 14. Re: Just released - Writings on Cinema by Germaine Dulac (8 Fest)
>> 15. Re: Experimental cinema and video games (FrameWorks Admin)
>> 16. Re: Just released - Writings on Cinema by Germaine Dulac
>> (FrameWorks Admin)
>> 17. Re: Experimental cinema and video games (Peter Freund)
>> 18. Re: Experimental cinema and video games (Nicole Baker Peterson)
>> 19. fuji print film? (Viktoria Schmid)
>> 20. Re: fuji print film? (Christopher Ball)
>> 21. Re: fuji print film? (Shannon Gagnon)
>> 22. Re: Experimental cinema and video games (Warren Cockerham)
>> 23. Re: Experimental cinema and video games (Jesse Malmed)
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: Albert Alcoz <albertalcoz at gmail.com>
>> To: Experimental Film Discussion List <frameworks at film-gallery.org>
>> Cc:
>> Bcc:
>> Date: Mon, 8 Feb 2021 20:41:23 +0100
>> Subject: [Frameworks] Experimental cinema and video games
>> Hello all,
>>
>> Do you know experimental films or videos that use images taken from video
>> games?
>>
>> I wanted to write something concerning the relationship between both
>> areas but I don't know the point of view, yet. There are some films like *Oh,
>> I Can't Stop!* (1976) by Zbig Rybczynski they seem to foresee the
>> First-Person Shooter (FPS) of known videogames as *Doom*. That could be
>> one point of departure, finding experimental films that could have
>> influenced video games.
>>
>> Another approach would be to try to write about those works that use
>> video game images as found footage. In fact this link between these two
>> fields admits dozens of different analyzes, I suppose and I'm just
>> searching to know more about it.
>>
>> Anyway, could you mention films that come to mind on this subject? Some
>> resources, articles or books, maybe?
>>
>> Right now the list of titles I have is the following:
>>
>> *Films and videos:*
>> *Super Mario Clouds*, Cory Arcangel
>> *I Shot Andy Warhol*, Cory Arcangel
>> *She Puppet*, Peggy Ahwesh
>> *Still Remember, Still Dreaming,* Phil Solomon
>> *Last Days in a Lonely Place*, Phil Solomon
>> *No No Nooky T.V.* de Barbara Hammer
>> *Windshield Baby Gameboy Movie*, Clint Enns
>> *And We All Shine On*, Michael Robinson
>> *The Game,* Tasman Richardson
>> Chris Marker's *Second Life*
>> *Estrecho Adventure, *Valeriano López
>> *Cubica*, m.ash
>> Harun Farocki
>> Joan Leandre
>>
>> *Resources:*
>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
>> Exhibition: Games for Windows: Experiments with Game Footage
>> Website: https://monoskop.org/Game_art
>> Playlist: Game over (Xcèntric):
>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181
>>
>> Any suggestion will be appreciated.
>> Thank you very much,
>>
>> Albert Alcoz
>> --
>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: Tara Nelson <brendamerenda at gmail.com>
>> To: Experimental Film Discussion List <frameworks at film-gallery.org>
>> Cc:
>> Bcc:
>> Date: Mon, 8 Feb 2021 15:01:19 -0500
>> Subject: Re: [Frameworks] Experimental cinema and video games
>> Ericka Beckman's work engages virtual/constructed reality and
>> game-playing, often using video graphics and 16mm/Super 8 film together.
>>
>> tara nelson
>>
>> On Mon, Feb 8, 2021 at 2:43 PM Albert Alcoz <albertalcoz at gmail.com>
>> wrote:
>>
>>> Hello all,
>>>
>>> Do you know experimental films or videos that use images taken from
>>> video games?
>>>
>>> I wanted to write something concerning the relationship between both
>>> areas but I don't know the point of view, yet. There are some films
>>> like *Oh, I Can't Stop!* (1976) by Zbig Rybczynski they seem to
>>> foresee the First-Person Shooter (FPS) of known videogames as *Doom*. That
>>> could be one point of departure, finding experimental films that could have
>>> influenced video games.
>>>
>>> Another approach would be to try to write about those works that use
>>> video game images as found footage. In fact this link between these two
>>> fields admits dozens of different analyzes, I suppose and I'm just
>>> searching to know more about it.
>>>
>>> Anyway, could you mention films that come to mind on this subject? Some
>>> resources, articles or books, maybe?
>>>
>>> Right now the list of titles I have is the following:
>>>
>>> *Films and videos:*
>>> *Super Mario Clouds*, Cory Arcangel
>>> *I Shot Andy Warhol*, Cory Arcangel
>>> *She Puppet*, Peggy Ahwesh
>>> *Still Remember, Still Dreaming,* Phil Solomon
>>> *Last Days in a Lonely Place*, Phil Solomon
>>> *No No Nooky T.V.* de Barbara Hammer
>>> *Windshield Baby Gameboy Movie*, Clint Enns
>>> *And We All Shine On*, Michael Robinson
>>> *The Game,* Tasman Richardson
>>> Chris Marker's *Second Life*
>>> *Estrecho Adventure, *Valeriano López
>>> *Cubica*, m.ash
>>> Harun Farocki
>>> Joan Leandre
>>>
>>> *Resources:*
>>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles
>>> Filmforum
>>> Exhibition: Games for Windows: Experiments with Game Footage
>>> Website: https://monoskop.org/Game_art
>>> Playlist: Game over (Xcèntric):
>>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181
>>>
>>> Any suggestion will be appreciated.
>>> Thank you very much,
>>>
>>> Albert Alcoz
>>> --
>>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>>> --
>>> Frameworks mailing list
>>> Frameworks at film-gallery.org
>>>
>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: "LIPKIN, BENJAMIN" <BENJAMIN.LIPKIN at purchase.edu>
>> To: Experimental Film Discussion List <frameworks at film-gallery.org>
>> Cc:
>> Bcc:
>> Date: Mon, 8 Feb 2021 20:05:28 +0000
>> Subject: Re: [Frameworks] Experimental cinema and video games
>>
>> https://www.cccb.org/en/activities/file/oh-i-cant-stop/233157
>> ------------------------------
>> *From:* Frameworks <frameworks-bounces at film-gallery.org> on behalf of
>> Albert Alcoz <albertalcoz at gmail.com>
>> *Sent:* Monday, February 8, 2021 2:41 PM
>> *To:* Experimental Film Discussion List
>> *Subject:* [Frameworks] Experimental cinema and video games
>>
>> Hello all,
>>
>> Do you know experimental films or videos that use images taken from video
>> games?
>>
>> I wanted to write something concerning the relationship between both
>> areas but I don't know the point of view, yet. There are some films like *Oh,
>> I Can't Stop!* (1976) by Zbig Rybczynski they seem to foresee the
>> First-Person Shooter (FPS) of known videogames as *Doom*. That could be
>> one point of departure, finding experimental films that could have
>> influenced video games.
>>
>> Another approach would be to try to write about those works that use
>> video game images as found footage. In fact this link between these two
>> fields admits dozens of different analyzes, I suppose and I'm just
>> searching to know more about it.
>>
>> Anyway, could you mention films that come to mind on this subject? Some
>> resources, articles or books, maybe?
>>
>> Right now the list of titles I have is the following:
>>
>> *Films and videos:*
>> *Super Mario Clouds*, Cory Arcangel
>> *I Shot Andy Warhol*, Cory Arcangel
>> *She Puppet*, Peggy Ahwesh
>> *Still Remember, Still Dreaming,* Phil Solomon
>> *Last Days in a Lonely Place*, Phil Solomon
>> *No No Nooky T.V.* de Barbara Hammer
>> *Windshield Baby Gameboy Movie*, Clint Enns
>> *And We All Shine On*, Michael Robinson
>> *The Game,* Tasman Richardson
>> Chris Marker's *Second Life*
>> *Estrecho Adventure, *Valeriano López
>> *Cubica*, m.ash
>> Harun Farocki
>> Joan Leandre
>>
>> *Resources:*
>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
>> Exhibition: Games for Windows: Experiments with Game Footage
>> Website: https://monoskop.org/Game_art
>> Playlist: Game over (Xcèntric):
>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181
>>
>> Any suggestion will be appreciated.
>> Thank you very much,
>>
>> Albert Alcoz
>> --
>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: alexandre estrela <alexandre_estrela at yahoo.com>
>> To: Experimental Film Discussion List <frameworks at film-gallery.org>
>> Cc:
>> Bcc:
>> Date: Mon, 8 Feb 2021 20:16:51 +0000 (UTC)
>> Subject: Re: [Frameworks] Experimental cinema and video games
>> Hey Albert
>>
>> Great topic!
>> I would ad to the list:
>>
>> Super Mario Sleeping 1997 by Miltos Manetas
>> https://www.youtube.com/watch?v=_3sWS5eWFio&ab_channel=MILTOSMANETAS
>>
>> Your Mission is a failure -mechwarrior 1996 by Miguel Soares
>>
>> https://www.youtube.com/watch?app=desktop&v=vKX2fLv2eRs&ab_channel=MiguelSoares
>> Your Mission is a failure - dark forces 1996 by Miguel Soares
>> https://www.youtube.com/watch?v=8wTPacduOZg&ab_channel=MiguelSoares
>>
>> Kool Aid Man in Second Life 2010 by Jon Rafman
>> https://vimeo.com/64792540
>>
>> Best
>>
>>
>>
>>
>>
>> On Monday, February 8, 2021, 07:43:04 PM GMT, Albert Alcoz <
>> albertalcoz at gmail.com> wrote:
>>
>>
>> Hello all,
>>
>> Do you know experimental films or videos that use images taken from video
>> games?
>>
>> I wanted to write something concerning the relationship between both
>> areas but I don't know the point of view, yet. There are some films like *Oh,
>> I Can't Stop!* (1976) by Zbig Rybczynski they seem to foresee the
>> First-Person Shooter (FPS) of known videogames as *Doom*. That could be
>> one point of departure, finding experimental films that could have
>> influenced video games.
>>
>> Another approach would be to try to write about those works that use
>> video game images as found footage. In fact this link between these two
>> fields admits dozens of different analyzes, I suppose and I'm just
>> searching to know more about it.
>>
>> Anyway, could you mention films that come to mind on this subject? Some
>> resources, articles or books, maybe?
>>
>> Right now the list of titles I have is the following:
>>
>> *Films and videos:*
>> *Super Mario Clouds*, Cory Arcangel
>> *I Shot Andy Warhol*, Cory Arcangel
>> *She Puppet*, Peggy Ahwesh
>> *Still Remember, Still Dreaming,* Phil Solomon
>> *Last Days in a Lonely Place*, Phil Solomon
>> *No No Nooky T.V.* de Barbara Hammer
>> *Windshield Baby Gameboy Movie*, Clint Enns
>> *And We All Shine On*, Michael Robinson
>> *The Game,* Tasman Richardson
>> Chris Marker's *Second Life*
>> *Estrecho Adventure, *Valeriano López
>> *Cubica*, m.ash
>> Harun Farocki
>> Joan Leandre
>>
>> *Resources:*
>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
>> Exhibition: Games for Windows: Experiments with Game Footage
>> Website: https://monoskop.org/Game_art
>> Playlist: Game over (Xcèntric):
>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181
>>
>> Any suggestion will be appreciated.
>> Thank you very much,
>>
>> Albert Alcoz
>> --
>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>> --
>> Frameworks mailing list
>> Frameworks at film-gallery.org
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: Maximilien <maxwolf333 at gmail.com>
>> To: Experimental Film Discussion List <frameworks at film-gallery.org>
>> Cc:
>> Bcc:
>> Date: Mon, 8 Feb 2021 21:23:06 +0100
>> Subject: Re: [Frameworks] Experimental cinema and video games
>> Hi Albert,
>>
>> *The Air of the Earth in Your Lungs *by Ross Meckfessel comes to mind:
>> https://vimeo.com/272692098
>>
>> Best,
>> Max
>>
>> On Mon, Feb 8, 2021 at 9:07 PM LIPKIN, BENJAMIN <
>> BENJAMIN.LIPKIN at purchase.edu> wrote:
>>
>>> https://www.cccb.org/en/activities/file/oh-i-cant-stop/233157
>>> ------------------------------
>>> *From:* Frameworks <frameworks-bounces at film-gallery.org> on behalf of
>>> Albert Alcoz <albertalcoz at gmail.com>
>>> *Sent:* Monday, February 8, 2021 2:41 PM
>>> *To:* Experimental Film Discussion List
>>> *Subject:* [Frameworks] Experimental cinema and video games
>>>
>>> Hello all,
>>>
>>> Do you know experimental films or videos that use images taken from
>>> video games?
>>>
>>> I wanted to write something concerning the relationship between both
>>> areas but I don't know the point of view, yet. There are some films
>>> like *Oh, I Can't Stop!* (1976) by Zbig Rybczynski they seem to
>>> foresee the First-Person Shooter (FPS) of known videogames as *Doom*. That
>>> could be one point of departure, finding experimental films that could have
>>> influenced video games.
>>>
>>> Another approach would be to try to write about those works that use
>>> video game images as found footage. In fact this link between these two
>>> fields admits dozens of different analyzes, I suppose and I'm just
>>> searching to know more about it.
>>>
>>> Anyway, could you mention films that come to mind on this subject? Some
>>> resources, articles or books, maybe?
>>>
>>> Right now the list of titles I have is the following:
>>>
>>> *Films and videos:*
>>> *Super Mario Clouds*, Cory Arcangel
>>> *I Shot Andy Warhol*, Cory Arcangel
>>> *She Puppet*, Peggy Ahwesh
>>> *Still Remember, Still Dreaming,* Phil Solomon
>>> *Last Days in a Lonely Place*, Phil Solomon
>>> *No No Nooky T.V.* de Barbara Hammer
>>> *Windshield Baby Gameboy Movie*, Clint Enns
>>> *And We All Shine On*, Michael Robinson
>>> *The Game,* Tasman Richardson
>>> Chris Marker's *Second Life*
>>> *Estrecho Adventure, *Valeriano López
>>> *Cubica*, m.ash
>>> Harun Farocki
>>> Joan Leandre
>>>
>>> *Resources:*
>>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles
>>> Filmforum
>>> Exhibition: Games for Windows: Experiments with Game Footage
>>> Website: https://monoskop.org/Game_art
>>> Playlist: Game over (Xcèntric):
>>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181
>>>
>>> Any suggestion will be appreciated.
>>> Thank you very much,
>>>
>>> Albert Alcoz
>>> --
>>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>>> --
>>> Frameworks mailing list
>>> Frameworks at film-gallery.org
>>>
>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>
>>
>>
>> --
>> +MLP+
>> Editor in Chief, Ultra Dogme: https://ultradogme.com/
>> <https://ultradogme.com/>
>> <https://ultradogme.com/>
>> Contributing Editor, Photogénie: http://photogenie.be/
>> Vimeo: https://vimeo.com/maxluc
>> LinkedIn: https://tinyurl.com/weqsguc
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: "T. Siddle" <tsiddle at gmail.com>
>> To: Experimental Film Discussion List <frameworks at film-gallery.org>
>> Cc:
>> Bcc:
>> Date: Mon, 8 Feb 2021 12:53:09 -0800
>> Subject: Re: [Frameworks] Experimental cinema and video games
>> Hi Albert,
>> Some other artists who mostly work within game environments that might be
>> of interest:
>> Jodi
>> Brody Condon
>> RetroYou
>> also Rosa Menkman has made some VR Glitch installations over the past few
>> years.
>>
>> *Gaming Essays on Algorithmic Culture* by Alexander Galloway may also be
>> of interest to you, particularly the essays "Origins of the First Person
>> Shooter" which traces moments in film history which foresee elements of FPS
>> aesthetic (going back to the 1920s) and "Countergaming" which details
>> artistic appropriations of video game technology.
>>
>> Best,
>> Ts.
>>
>> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <albertalcoz at gmail.com>
>> wrote:
>>
>>> Hello all,
>>>
>>> Do you know experimental films or videos that use images taken from
>>> video games?
>>>
>>> I wanted to write something concerning the relationship between both
>>> areas but I don't know the point of view, yet. There are some films
>>> like *Oh, I Can't Stop!* (1976) by Zbig Rybczynski they seem to
>>> foresee the First-Person Shooter (FPS) of known videogames as *Doom*. That
>>> could be one point of departure, finding experimental films that could have
>>> influenced video games.
>>>
>>> Another approach would be to try to write about those works that use
>>> video game images as found footage. In fact this link between these two
>>> fields admits dozens of different analyzes, I suppose and I'm just
>>> searching to know more about it.
>>>
>>> Anyway, could you mention films that come to mind on this subject? Some
>>> resources, articles or books, maybe?
>>>
>>> Right now the list of titles I have is the following:
>>>
>>> *Films and videos:*
>>> *Super Mario Clouds*, Cory Arcangel
>>> *I Shot Andy Warhol*, Cory Arcangel
>>> *She Puppet*, Peggy Ahwesh
>>> *Still Remember, Still Dreaming,* Phil Solomon
>>> *Last Days in a Lonely Place*, Phil Solomon
>>> *No No Nooky T.V.* de Barbara Hammer
>>> *Windshield Baby Gameboy Movie*, Clint Enns
>>> *And We All Shine On*, Michael Robinson
>>> *The Game,* Tasman Richardson
>>> Chris Marker's *Second Life*
>>> *Estrecho Adventure, *Valeriano López
>>> *Cubica*, m.ash
>>> Harun Farocki
>>> Joan Leandre
>>>
>>> *Resources:*
>>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles
>>> Filmforum
>>> Exhibition: Games for Windows: Experiments with Game Footage
>>> Website: https://monoskop.org/Game_art
>>> Playlist: Game over (Xcèntric):
>>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181
>>>
>>> Any suggestion will be appreciated.
>>> Thank you very much,
>>>
>>> Albert Alcoz
>>> --
>>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>>> --
>>> Frameworks mailing list
>>> Frameworks at film-gallery.org
>>>
>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: Jack Seibert <jackseibert2 at gmail.com>
>> To: Experimental Film Discussion List <frameworks at film-gallery.org>
>> Cc:
>> Bcc:
>> Date: Mon, 8 Feb 2021 13:00:05 -0800
>> Subject: Re: [Frameworks] Experimental cinema and video games
>> Ian Cheng as well, does sort of simulation-style things that play in
>> galleries. Definitely more on the game side, but presented no a similar
>> setting to much video work.
>>
>> Best,
>> Jack
>>
>> On Mon, Feb 8, 2021 at 12:54 PM T. Siddle <tsiddle at gmail.com> wrote:
>>
>>> Hi Albert,
>>> Some other artists who mostly work within game environments that might
>>> be of interest:
>>> Jodi
>>> Brody Condon
>>> RetroYou
>>> also Rosa Menkman has made some VR Glitch installations over the past
>>> few years.
>>>
>>> *Gaming Essays on Algorithmic Culture* by Alexander Galloway may also
>>> be of interest to you, particularly the essays "Origins of the First Person
>>> Shooter" which traces moments in film history which foresee elements of FPS
>>> aesthetic (going back to the 1920s) and "Countergaming" which details
>>> artistic appropriations of video game technology.
>>>
>>> Best,
>>> Ts.
>>>
>>> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <albertalcoz at gmail.com>
>>> wrote:
>>>
>>>> Hello all,
>>>>
>>>> Do you know experimental films or videos that use images taken from
>>>> video games?
>>>>
>>>> I wanted to write something concerning the relationship between both
>>>> areas but I don't know the point of view, yet. There are some films
>>>> like *Oh, I Can't Stop!* (1976) by Zbig Rybczynski they seem to
>>>> foresee the First-Person Shooter (FPS) of known videogames as *Doom*. That
>>>> could be one point of departure, finding experimental films that could have
>>>> influenced video games.
>>>>
>>>> Another approach would be to try to write about those works that use
>>>> video game images as found footage. In fact this link between these
>>>> two fields admits dozens of different analyzes, I suppose and I'm just
>>>> searching to know more about it.
>>>>
>>>> Anyway, could you mention films that come to mind on this subject? Some
>>>> resources, articles or books, maybe?
>>>>
>>>> Right now the list of titles I have is the following:
>>>>
>>>> *Films and videos:*
>>>> *Super Mario Clouds*, Cory Arcangel
>>>> *I Shot Andy Warhol*, Cory Arcangel
>>>> *She Puppet*, Peggy Ahwesh
>>>> *Still Remember, Still Dreaming,* Phil Solomon
>>>> *Last Days in a Lonely Place*, Phil Solomon
>>>> *No No Nooky T.V.* de Barbara Hammer
>>>> *Windshield Baby Gameboy Movie*, Clint Enns
>>>> *And We All Shine On*, Michael Robinson
>>>> *The Game,* Tasman Richardson
>>>> Chris Marker's *Second Life*
>>>> *Estrecho Adventure, *Valeriano López
>>>> *Cubica*, m.ash
>>>> Harun Farocki
>>>> Joan Leandre
>>>>
>>>> *Resources:*
>>>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles
>>>> Filmforum
>>>> Exhibition: Games for Windows: Experiments with Game Footage
>>>> Website: https://monoskop.org/Game_art
>>>> Playlist: Game over (Xcèntric):
>>>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181
>>>>
>>>> Any suggestion will be appreciated.
>>>> Thank you very much,
>>>>
>>>> Albert Alcoz
>>>> --
>>>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>>>> --
>>>> Frameworks mailing list
>>>> Frameworks at film-gallery.org
>>>>
>>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>>
>>> --
>>> Frameworks mailing list
>>> Frameworks at film-gallery.org
>>>
>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: Michael Betancourt <hinterland.movies at gmail.com>
>> To: Experimental Film Discussion List <frameworks at film-gallery.org>
>> Cc:
>> Bcc:
>> Date: Mon, 8 Feb 2021 16:48:12 -0500
>> Subject: Re: [Frameworks] Experimental cinema and video games
>> There's all of machinima that does this. I wrote something in Found
>> Footage 6 about Peggy Ahwesh's work with Tomb Raider in She Puppet and Alex
>> Hovet's Counter-Charge if you're looking for references too.
>> Also Cory Archangel's Super Mario Clowds.
>>
>>
>> Michael
>>
>>
>>
>> Michael Betancourt, Ph.D
>> https://michaelbetancourt.com | cell 305.562.9192 | zoom 875 581 4648
>> <https://scad.zoom.us/j/8755814648?pwd=QW1UaXhpSmRjZCttN3JOdGVvME5PZz09>
>> https://www.amazon.com/Michael-Betancourt/e/B01H3QILT0/
>> sent from my phone
>>
>> On Feb 8, 2021, at 4:01 PM, Jack Seibert <jackseibert2 at gmail.com> wrote:
>>
>>
>> Ian Cheng as well, does sort of simulation-style things that play in
>> galleries. Definitely more on the game side, but presented no a similar
>> setting to much video work.
>>
>> Best,
>> Jack
>>
>> On Mon, Feb 8, 2021 at 12:54 PM T. Siddle <tsiddle at gmail.com> wrote:
>>
>>> Hi Albert,
>>> Some other artists who mostly work within game environments that might
>>> be of interest:
>>> Jodi
>>> Brody Condon
>>> RetroYou
>>> also Rosa Menkman has made some VR Glitch installations over the past
>>> few years.
>>>
>>> *Gaming Essays on Algorithmic Culture* by Alexander Galloway may also
>>> be of interest to you, particularly the essays "Origins of the First Person
>>> Shooter" which traces moments in film history which foresee elements of FPS
>>> aesthetic (going back to the 1920s) and "Countergaming" which details
>>> artistic appropriations of video game technology.
>>>
>>> Best,
>>> Ts.
>>>
>>> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <albertalcoz at gmail.com>
>>> wrote:
>>>
>>>> Hello all,
>>>>
>>>> Do you know experimental films or videos that use images taken from
>>>> video games?
>>>>
>>>> I wanted to write something concerning the relationship between both
>>>> areas but I don't know the point of view, yet. There are some films
>>>> like *Oh, I Can't Stop!* (1976) by Zbig Rybczynski they seem to
>>>> foresee the First-Person Shooter (FPS) of known videogames as *Doom*. That
>>>> could be one point of departure, finding experimental films that could have
>>>> influenced video games.
>>>>
>>>> Another approach would be to try to write about those works that use
>>>> video game images as found footage. In fact this link between these
>>>> two fields admits dozens of different analyzes, I suppose and I'm just
>>>> searching to know more about it.
>>>>
>>>> Anyway, could you mention films that come to mind on this subject? Some
>>>> resources, articles or books, maybe?
>>>>
>>>> Right now the list of titles I have is the following:
>>>>
>>>> *Films and videos:*
>>>> *Super Mario Clouds*, Cory Arcangel
>>>> *I Shot Andy Warhol*, Cory Arcangel
>>>> *She Puppet*, Peggy Ahwesh
>>>> *Still Remember, Still Dreaming,* Phil Solomon
>>>> *Last Days in a Lonely Place*, Phil Solomon
>>>> *No No Nooky T.V.* de Barbara Hammer
>>>> *Windshield Baby Gameboy Movie*, Clint Enns
>>>> *And We All Shine On*, Michael Robinson
>>>> *The Game,* Tasman Richardson
>>>> Chris Marker's *Second Life*
>>>> *Estrecho Adventure, *Valeriano López
>>>> *Cubica*, m.ash
>>>> Harun Farocki
>>>> Joan Leandre
>>>>
>>>> *Resources:*
>>>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles
>>>> Filmforum
>>>> Exhibition: Games for Windows: Experiments with Game Footage
>>>> Website: https://monoskop.org/Game_art
>>>> Playlist: Game over (Xcèntric):
>>>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181
>>>>
>>>> Any suggestion will be appreciated.
>>>> Thank you very much,
>>>>
>>>> Albert Alcoz
>>>> --
>>>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>>>> --
>>>> Frameworks mailing list
>>>> Frameworks at film-gallery.org
>>>>
>>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>>
>>> --
>>> Frameworks mailing list
>>> Frameworks at film-gallery.org
>>>
>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>
>> --
>> Frameworks mailing list
>> Frameworks at film-gallery.org
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: John Knecht <jknecht at colgate.edu>
>> To: Experimental Film Discussion List <frameworks at film-gallery.org>
>> Cc:
>> Bcc:
>> Date: Mon, 8 Feb 2021 17:17:54 -0500
>> Subject: Re: [Frameworks] Experimental cinema and video games
>> Phil Solomon in some of his last projected works was using footage from
>> video games. Also Cory Archangel.
>>
>> John
>>
>> On Mon, Feb 8, 2021 at 4:49 PM Michael Betancourt <
>> hinterland.movies at gmail.com> wrote:
>>
>>> There's all of machinima that does this. I wrote something in Found
>>> Footage 6 about Peggy Ahwesh's work with Tomb Raider in She Puppet and Alex
>>> Hovet's Counter-Charge if you're looking for references too.
>>> Also Cory Archangel's Super Mario Clowds.
>>>
>>>
>>> Michael
>>>
>>>
>>>
>>> Michael Betancourt, Ph.D
>>> https://michaelbetancourt.com | cell 305.562.9192 | zoom 875 581 4648
>>> <https://scad.zoom.us/j/8755814648?pwd=QW1UaXhpSmRjZCttN3JOdGVvME5PZz09>
>>>
>>> https://www.amazon.com/Michael-Betancourt/e/B01H3QILT0/
>>> sent from my phone
>>>
>>> On Feb 8, 2021, at 4:01 PM, Jack Seibert <jackseibert2 at gmail.com> wrote:
>>>
>>>
>>> Ian Cheng as well, does sort of simulation-style things that play in
>>> galleries. Definitely more on the game side, but presented no a similar
>>> setting to much video work.
>>>
>>> Best,
>>> Jack
>>>
>>> On Mon, Feb 8, 2021 at 12:54 PM T. Siddle <tsiddle at gmail.com> wrote:
>>>
>>>> Hi Albert,
>>>> Some other artists who mostly work within game environments that might
>>>> be of interest:
>>>> Jodi
>>>> Brody Condon
>>>> RetroYou
>>>> also Rosa Menkman has made some VR Glitch installations over the past
>>>> few years.
>>>>
>>>> *Gaming Essays on Algorithmic Culture* by Alexander Galloway may also
>>>> be of interest to you, particularly the essays "Origins of the First Person
>>>> Shooter" which traces moments in film history which foresee elements of FPS
>>>> aesthetic (going back to the 1920s) and "Countergaming" which details
>>>> artistic appropriations of video game technology.
>>>>
>>>> Best,
>>>> Ts.
>>>>
>>>> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <albertalcoz at gmail.com>
>>>> wrote:
>>>>
>>>>> Hello all,
>>>>>
>>>>> Do you know experimental films or videos that use images taken from
>>>>> video games?
>>>>>
>>>>> I wanted to write something concerning the relationship between both
>>>>> areas but I don't know the point of view, yet. There are some films
>>>>> like *Oh, I Can't Stop!* (1976) by Zbig Rybczynski they seem to
>>>>> foresee the First-Person Shooter (FPS) of known videogames as *Doom*. That
>>>>> could be one point of departure, finding experimental films that could have
>>>>> influenced video games.
>>>>>
>>>>> Another approach would be to try to write about those works that use
>>>>> video game images as found footage. In fact this link between these
>>>>> two fields admits dozens of different analyzes, I suppose and I'm just
>>>>> searching to know more about it.
>>>>>
>>>>> Anyway, could you mention films that come to mind on this subject?
>>>>> Some resources, articles or books, maybe?
>>>>>
>>>>> Right now the list of titles I have is the following:
>>>>>
>>>>> *Films and videos:*
>>>>> *Super Mario Clouds*, Cory Arcangel
>>>>> *I Shot Andy Warhol*, Cory Arcangel
>>>>> *She Puppet*, Peggy Ahwesh
>>>>> *Still Remember, Still Dreaming,* Phil Solomon
>>>>> *Last Days in a Lonely Place*, Phil Solomon
>>>>> *No No Nooky T.V.* de Barbara Hammer
>>>>> *Windshield Baby Gameboy Movie*, Clint Enns
>>>>> *And We All Shine On*, Michael Robinson
>>>>> *The Game,* Tasman Richardson
>>>>> Chris Marker's *Second Life*
>>>>> *Estrecho Adventure, *Valeriano López
>>>>> *Cubica*, m.ash
>>>>> Harun Farocki
>>>>> Joan Leandre
>>>>>
>>>>> *Resources:*
>>>>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles
>>>>> Filmforum
>>>>> Exhibition: Games for Windows: Experiments with Game Footage
>>>>> Website: https://monoskop.org/Game_art
>>>>> Playlist: Game over (Xcèntric):
>>>>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181
>>>>>
>>>>> Any suggestion will be appreciated.
>>>>> Thank you very much,
>>>>>
>>>>> Albert Alcoz
>>>>> --
>>>>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>>>>> --
>>>>> Frameworks mailing list
>>>>> Frameworks at film-gallery.org
>>>>>
>>>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>>>
>>>> --
>>>> Frameworks mailing list
>>>> Frameworks at film-gallery.org
>>>>
>>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>>
>>> --
>>> Frameworks mailing list
>>> Frameworks at film-gallery.org
>>>
>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>
>>> --
>>> Frameworks mailing list
>>> Frameworks at film-gallery.org
>>>
>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>
>>
>>
>> --
>> John Knecht, Russell Colgate Distinguished
>> University Professor of Art and Art History
>> and Film and Media Studies. Emeritus.
>>
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: Chris Freeman <christopherbriggsfreeman at gmail.com>
>> To: Experimental Film Discussion List <frameworks at film-gallery.org>
>> Cc:
>> Bcc:
>> Date: Mon, 8 Feb 2021 14:40:03 -0800
>> Subject: Re: [Frameworks] Experimental cinema and video games
>> I think these three work more with games and interactive environments,
>> but they have some video work as well:
>>
>> Nico Daunt
>> https://www.nicodaunt.com/
>>
>> Tabitha Nikolai
>> https://tabithanikolai.com/
>>
>> Melody Owen
>> https://www.melodyowen.net/
>>
>>
>>
>>
>> On Mon, Feb 8, 2021 at 2:19 PM John Knecht <jknecht at colgate.edu> wrote:
>>
>>> Phil Solomon in some of his last projected works was using footage from
>>> video games. Also Cory Archangel.
>>>
>>> John
>>>
>>> On Mon, Feb 8, 2021 at 4:49 PM Michael Betancourt <
>>> hinterland.movies at gmail.com> wrote:
>>>
>>>> There's all of machinima that does this. I wrote something in Found
>>>> Footage 6 about Peggy Ahwesh's work with Tomb Raider in She Puppet and Alex
>>>> Hovet's Counter-Charge if you're looking for references too.
>>>> Also Cory Archangel's Super Mario Clowds.
>>>>
>>>>
>>>> Michael
>>>>
>>>>
>>>>
>>>> Michael Betancourt, Ph.D
>>>> https://michaelbetancourt.com | cell 305.562.9192 | zoom 875 581 4648
>>>> <https://scad.zoom.us/j/8755814648?pwd=QW1UaXhpSmRjZCttN3JOdGVvME5PZz09>
>>>>
>>>> https://www.amazon.com/Michael-Betancourt/e/B01H3QILT0/
>>>> sent from my phone
>>>>
>>>> On Feb 8, 2021, at 4:01 PM, Jack Seibert <jackseibert2 at gmail.com>
>>>> wrote:
>>>>
>>>>
>>>> Ian Cheng as well, does sort of simulation-style things that play in
>>>> galleries. Definitely more on the game side, but presented no a similar
>>>> setting to much video work.
>>>>
>>>> Best,
>>>> Jack
>>>>
>>>> On Mon, Feb 8, 2021 at 12:54 PM T. Siddle <tsiddle at gmail.com> wrote:
>>>>
>>>>> Hi Albert,
>>>>> Some other artists who mostly work within game environments that might
>>>>> be of interest:
>>>>> Jodi
>>>>> Brody Condon
>>>>> RetroYou
>>>>> also Rosa Menkman has made some VR Glitch installations over the past
>>>>> few years.
>>>>>
>>>>> *Gaming Essays on Algorithmic Culture* by Alexander Galloway may also
>>>>> be of interest to you, particularly the essays "Origins of the First Person
>>>>> Shooter" which traces moments in film history which foresee elements of FPS
>>>>> aesthetic (going back to the 1920s) and "Countergaming" which details
>>>>> artistic appropriations of video game technology.
>>>>>
>>>>> Best,
>>>>> Ts.
>>>>>
>>>>> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <albertalcoz at gmail.com>
>>>>> wrote:
>>>>>
>>>>>> Hello all,
>>>>>>
>>>>>> Do you know experimental films or videos that use images taken from
>>>>>> video games?
>>>>>>
>>>>>> I wanted to write something concerning the relationship between both
>>>>>> areas but I don't know the point of view, yet. There are some films
>>>>>> like *Oh, I Can't Stop!* (1976) by Zbig Rybczynski they seem to
>>>>>> foresee the First-Person Shooter (FPS) of known videogames as *Doom*
>>>>>> . That could be one point of departure, finding experimental films
>>>>>> that could have influenced video games.
>>>>>>
>>>>>> Another approach would be to try to write about those works that use
>>>>>> video game images as found footage. In fact this link between these
>>>>>> two fields admits dozens of different analyzes, I suppose and I'm just
>>>>>> searching to know more about it.
>>>>>>
>>>>>> Anyway, could you mention films that come to mind on this subject?
>>>>>> Some resources, articles or books, maybe?
>>>>>>
>>>>>> Right now the list of titles I have is the following:
>>>>>>
>>>>>> *Films and videos:*
>>>>>> *Super Mario Clouds*, Cory Arcangel
>>>>>> *I Shot Andy Warhol*, Cory Arcangel
>>>>>> *She Puppet*, Peggy Ahwesh
>>>>>> *Still Remember, Still Dreaming,* Phil Solomon
>>>>>> *Last Days in a Lonely Place*, Phil Solomon
>>>>>> *No No Nooky T.V.* de Barbara Hammer
>>>>>> *Windshield Baby Gameboy Movie*, Clint Enns
>>>>>> *And We All Shine On*, Michael Robinson
>>>>>> *The Game,* Tasman Richardson
>>>>>> Chris Marker's *Second Life*
>>>>>> *Estrecho Adventure, *Valeriano López
>>>>>> *Cubica*, m.ash
>>>>>> Harun Farocki
>>>>>> Joan Leandre
>>>>>>
>>>>>> *Resources:*
>>>>>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles
>>>>>> Filmforum
>>>>>> Exhibition: Games for Windows: Experiments with Game Footage
>>>>>> Website: https://monoskop.org/Game_art
>>>>>> Playlist: Game over (Xcèntric):
>>>>>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181
>>>>>>
>>>>>> Any suggestion will be appreciated.
>>>>>> Thank you very much,
>>>>>>
>>>>>> Albert Alcoz
>>>>>> --
>>>>>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>>>>>> --
>>>>>> Frameworks mailing list
>>>>>> Frameworks at film-gallery.org
>>>>>>
>>>>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>>>>
>>>>> --
>>>>> Frameworks mailing list
>>>>> Frameworks at film-gallery.org
>>>>>
>>>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>>>
>>>> --
>>>> Frameworks mailing list
>>>> Frameworks at film-gallery.org
>>>>
>>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>>
>>>> --
>>>> Frameworks mailing list
>>>> Frameworks at film-gallery.org
>>>>
>>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>>
>>>
>>>
>>> --
>>> John Knecht, Russell Colgate Distinguished
>>> University Professor of Art and Art History
>>> and Film and Media Studies. Emeritus.
>>>
>>> --
>>> Frameworks mailing list
>>> Frameworks at film-gallery.org
>>>
>>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
>>>
>>
>>
>>
>> ---------- Forwarded message ----------
>> From: Todd Eacrett <hellbox at antimatter.ca>
>> To: frameworks at film-gallery.org
>> Cc:
>> Bcc:
>> Date: Mon, 08 Feb 2021 16:51:10 -0600
>> Subject: Re: [Frameworks] Experimental cinema and video games
>> Ip Yuk-Yiu made several great pieces within environments from Call of
>> Duty, etc: The Plastic Garden, Cloud Fall, Another Day of Depression in
>> Kowloon.
>>
>> On Mon, Feb 8, 2021, at 1:41 PM, Albert Alcoz wrote:
>>
>> Hello all,
>>
>> Do you know experimental films or videos that use images taken from video
>> games?
>>
>> I wanted to write something concerning the relationship between both
>> areas but I don't know the point of view, yet. There are some films like *Oh,
>> I Can't Stop!* (1976) by Zbig Rybczynski they seem to foresee the
>> First-Person Shooter (FPS) of known videogames as *Doom*. That could be
>> one point of departure, finding experimental films that could have
>> influenced video games.
>>
>> Another approach would be to try to write about those works that use
>> video game images as found footage. In fact this link between these two
>> fields admits dozens of different analyzes, I suppose and I'm just
>> searching to know more about it.
>>
>> Anyway, could you mention films that come to mind on this subject? Some
>> resources, articles or books, maybe?
>>
>> Right now the list of titles I have is the following:
>> *Films and videos:*
>> *Super Mario Clouds*, Cory Arcangel
>> *I Shot Andy Warhol*, Cory Arcangel
>> *She Puppet*, Peggy Ahwesh
>> *Still Remember, Still Dreaming,* Phil Solomon
>> *Last Days in a Lonely Place*, Phil Solomon
>> *No No Nooky T.V.* de Barbara Hammer
>> *Windshield Baby Gameboy Movie*, Clint Enns
>> *And We All Shine On*, Michael Robinson
>> *The Game,* Tasman Richardson
>> Chris Marker's *Second Life*
>> *Estrecho Adventure, *Valeriano López
>> *Cubica*, m.ash
>> Harun Farocki
>> Joan Leandre
>>
>> *Resources:*
>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
>> Exhibition: Games for Windows: Experiments with Game Footage
>> Website: https://monoskop.org/Game_art
>> Playlist: Game over (Xcèntric):
>> <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
>>
>>
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