[Frameworks] Developing Tanks for 16mm

lindsay mcintyre email.linds at gmail.com
Fri Apr 20 22:05:59 UTC 2018


Hi Rob,

In the G3 tank I've used several developers - these numbers are per 100ft
of 16mm - if I loaded 150-200 ft on the reel I would increase the times.
2L of each solution at room temp - might need more for 35mm.  Its important
to make sure that you are winding emulsion OUT at least half the time.
I've done it many times with other timings as well, based on the
temperature of the solution or whether the film was underexposed.  It
always seems to work pretty well.

D76 for 7222
dev 12 min (usually takes 1 minute to wind from head to tail so 12 winds)
wash 6 min
rapid fix 6-7 min
wash 7 mins

D19 for 7363, 7231 and most other B+W stocks
dev 5-7 mins
wash 5 mins
rapid fix 5-6 mins
wash 7 mins

Best,

Lindsay McIntyre



On Fri, Apr 13, 2018 at 9:24 AM, Rob Gawthrop <rob at robgawthrop.co.uk> wrote:

> Hi Lindsay
>
> What developer & dilution do you use? I’ve been getting rather poor
> results and it takes ages.
>
> Thanks
>
> Rob
>
>
> On 11 Apr 2018, at 18:13, lindsay mcintyre <email.linds at gmail.com> wrote:
>
> Just in defence of the Morse G3 tank, I have several of these and I did
> all my black and white neg processing in these tanks for many years and
> always got beautiful results.  They're not as good for reversal processes,
> particularly if you are using permanganate bleach (even with the little
> exposure window) but for negative work they are great.  The process
> involves winding back and forth to achieve even processing and takes longer
> than say bucket processing, which is what I do now, but the G3 tanks have
> always worked well for me. I think depending on your developer, it can be
> about 12 minutes of winding.
>
> Lindsay
>
>
> On Mon, Apr 9, 2018 at 3:11 PM, Scott Dorsey <kludge at panix.com> wrote:
>
>> I'm saying the results will be so uneven that you'll have long sections
>> that aren't developed at all.  A five-gallon bucket will do garbage can
>> development of 100 ft of 16mm well enough that, although it'll be severely
>> uneven, it'll at least be developed all the way through.  Folks used to
>> do motion analysis films that way.
>> --scott
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