[Frameworks] query for those who teach filmmaking

Tim Halloran televisual at hotmail.com
Wed Apr 23 21:21:46 UTC 2014


You, sir, are obviously neither an educator nor an artist. ;]

 

Tim
 

> Date: Wed, 23 Apr 2014 13:02:39 -0700
> To: frameworks at jonasmekasfilms.com
> From: aaron at digitalartsguild.com
> Subject: Re: [Frameworks] query for those who teach filmmaking
> 
> Damn you kids, get off my lawn!!
> 
> This argument has been going on ever since the Sony Porta-pak video 
> system became available in the late 60s. Lower cost and instant 
> gratification has supposedly killed creativity. But of course, now 
> there is an entire historical catalog of long form video art that is 
> now in the experimental cinema canon, preserved in museums, part of 
> the "establishment".
> 
> Technology is not making things too easy, it's enabling people who 
> previously couldn't make movies to be creative. They often do need 
> guidance, and that guidance has to come from mentors who understand 
> the art of cinema as well as its technological developments.
> 
> Rejecting the technology is a losing strategy. You can't put the 
> genie back in the bottle. To stay relevant, instructors must adapt to 
> the changing times. This is the fundamental issue with education 
> across the board.
> 
> Aaron
> 
> 
> 
> At 4/23/2014, you wrote:
> >But with our students it actually is "speed" that's killing 
> >creativity, as they become more and more acclimated to working 
> >"fast"--digital cameras, digital editing systems, etc. Ah, it's just 
> >terrible--so much junk.
> >
> >Shoot slow, edit slow, experience slow. ;]
> >
> >Tim
> >
> >
> >----------
> >From: flick at flickharrison.com
> >Date: Tue, 22 Apr 2014 12:29:52 -0700
> >To: frameworks at jonasmekasfilms.com
> >Subject: Re: [Frameworks] query for those who teach filmmaking
> >
> >On Apr 18, 2014, at 15:26 , Tim Halloran 
> ><<mailto:televisual at hotmail.com>televisual at hotmail.com> wrote:
> >
> >Slow=bad?!
> >
> >Bah.
> >
> >Tim
> >
> >
> >It's nice to work slowly if you are trying to do so; it's insanely 
> >annoying if you are not.
> >
> >Imagine if a painter put a stroke on the canvas and couldn't see it 
> >for 30 seconds afterwards. Not too many painters are striving to 
> >achieve that workflow.
> >
> >;-)
> >
> >--
> >* WHERE'S MY ARTICLE, WORLD? 
> ><http://wikipedia.org/wiki/Flick_Harrison>http://wikipedia.org/wiki/Flick_Harrison 
> >
> >
> >* FLICK's WEBSITE:
> ><http://www.flickharrison.com>http://www.flickharrison.com<http://feeds.feedburner.com/~r/ZeroForConduct/~6/2> 
> >
> >
> ><http://feedburner.google.com/fb/a/headlineanimator/install?id=90rffbei3nr88m9ci3u0qr9d14&w=2>$B",(B 
> >Grab this Headline Animator
> >
> >Sent from my iPhone
> >
> >On Apr 18, 2014, at 1:16 PM, "Flick Harrison" 
> ><<mailto:flick at flickharrison.com>flick at flickharrison.com> wrote:
> >
> >...will sloooooow you down, and that's bad creatively...
> >
> >- Flick
> >
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> >
> >
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> 
> --------------------------------------------------------------
> 
> Aaron F. Ross, artist and educator
> http://dr-yo.com
> http://digitalartsguild.com
> 
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