[Frameworks] Experimental cinema and video games

Laura McGough lmcgough at buffalo.edu
Tue Feb 9 18:29:17 UTC 2021


Not a film, but Tobe Carey made a wonderful video in the late 1970s in which the image of his son playing a video game is layered over the game itself.


Laura






> On Feb 9, 2021, at 1:25 PM, Beth Warshafsky <bskyearth at gmail.com> wrote:
> 
> Ericka Beckman's film Haitus directly engages the video game.
> It's recent incarnation is a 2 screen composition which increases the effect.
> 
> Beth Warshafsky
> 
> On Tue, Feb 9, 2021 at 1:00 PM <frameworks-request at film-gallery.org <mailto:frameworks-request at film-gallery.org>> wrote:
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> Today's Topics:
> 
>    1. Experimental cinema and video games (Albert Alcoz)
>    2. Re: Experimental cinema and video games (Tara Nelson)
>    3. Re: Experimental cinema and video games (LIPKIN, BENJAMIN)
>    4. Re: Experimental cinema and video games (alexandre estrela)
>    5. Re: Experimental cinema and video games (Maximilien)
>    6. Re: Experimental cinema and video games (T. Siddle)
>    7. Re: Experimental cinema and video games (Jack Seibert)
>    8. Re: Experimental cinema and video games (Michael Betancourt)
>    9. Re: Experimental cinema and video games (John Knecht)
>   10. Re: Experimental cinema and video games (Chris Freeman)
>   11. Re: Experimental cinema and video games (Todd Eacrett)
>   12. Live Now: Holly Fisher's "Deafening Silence" (online
>       screening) (LBurchill)
>   13. Re: Just released - Writings on Cinema by Germaine Dulac
>       (FrameWorks Admin)
>   14. Re: Just released - Writings on Cinema by Germaine Dulac (8 Fest)
>   15. Re: Experimental cinema and video games (FrameWorks Admin)
>   16. Re: Just released - Writings on Cinema by Germaine Dulac
>       (FrameWorks Admin)
>   17. Re: Experimental cinema and video games (Peter Freund)
>   18. Re: Experimental cinema and video games (Nicole Baker Peterson)
>   19. fuji print film? (Viktoria Schmid)
>   20. Re: fuji print film? (Christopher Ball)
>   21. Re: fuji print film? (Shannon Gagnon)
>   22. Re: Experimental cinema and video games (Warren Cockerham)
>   23. Re: Experimental cinema and video games (Jesse Malmed)
> 
> 
> 
> ---------- Forwarded message ----------
> From: Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 20:41:23 +0100
> Subject: [Frameworks] Experimental cinema and video games
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> 
> 
> 
> ---------- Forwarded message ----------
> From: Tara Nelson <brendamerenda at gmail.com <mailto:brendamerenda at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 15:01:19 -0500
> Subject: Re: [Frameworks] Experimental cinema and video games
> Ericka Beckman's work engages virtual/constructed reality and game-playing, often using video graphics and 16mm/Super 8 film together. 
> 
> tara nelson 
> 
> On Mon, Feb 8, 2021 at 2:43 PM Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> 
> ---------- Forwarded message ----------
> From: "LIPKIN, BENJAMIN" <BENJAMIN.LIPKIN at purchase.edu <mailto:BENJAMIN.LIPKIN at purchase.edu>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 20:05:28 +0000
> Subject: Re: [Frameworks] Experimental cinema and video games
> https://www.cccb.org/en/activities/file/oh-i-cant-stop/233157 <https://www.cccb.org/en/activities/file/oh-i-cant-stop/233157>
> From: Frameworks <frameworks-bounces at film-gallery.org <mailto:frameworks-bounces at film-gallery.org>> on behalf of Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>>
> Sent: Monday, February 8, 2021 2:41 PM
> To: Experimental Film Discussion List
> Subject: [Frameworks] Experimental cinema and video games
>  
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> 
> 
> 
> ---------- Forwarded message ----------
> From: alexandre estrela <alexandre_estrela at yahoo.com <mailto:alexandre_estrela at yahoo.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 20:16:51 +0000 (UTC)
> Subject: Re: [Frameworks] Experimental cinema and video games
> Hey  Albert
> 
> Great topic!
> I would ad to the list:
> 
> Super Mario Sleeping 1997 by Miltos Manetas
> https://www.youtube.com/watch?v=_3sWS5eWFio&ab_channel=MILTOSMANETAS <https://www.youtube.com/watch?v=_3sWS5eWFio&ab_channel=MILTOSMANETAS>
> 
> Your Mission is a failure -mechwarrior 1996 by  Miguel Soares
> https://www.youtube.com/watch?app=desktop&v=vKX2fLv2eRs&ab_channel=MiguelSoares <https://www.youtube.com/watch?app=desktop&v=vKX2fLv2eRs&ab_channel=MiguelSoares>
> Your Mission is a failure - dark forces 1996 by  Miguel Soares
> https://www.youtube.com/watch?v=8wTPacduOZg&ab_channel=MiguelSoares <https://www.youtube.com/watch?v=8wTPacduOZg&ab_channel=MiguelSoares>
> 
> Kool Aid Man in Second Life 2010 by Jon Rafman
> https://vimeo.com/64792540 <https://vimeo.com/64792540>
> 
> Best
> 
> 
> 
> 
> 
> On Monday, February 8, 2021, 07:43:04 PM GMT, Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
> 
> 
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> 
> ---------- Forwarded message ----------
> From: Maximilien <maxwolf333 at gmail.com <mailto:maxwolf333 at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 21:23:06 +0100
> Subject: Re: [Frameworks] Experimental cinema and video games
> Hi Albert,
> 
> The Air of the Earth in Your Lungs by Ross Meckfessel comes to mind:
> https://vimeo.com/272692098 <https://vimeo.com/272692098>
> 
> Best,
> Max
> 
> On Mon, Feb 8, 2021 at 9:07 PM LIPKIN, BENJAMIN <BENJAMIN.LIPKIN at purchase.edu <mailto:BENJAMIN.LIPKIN at purchase.edu>> wrote:
> https://www.cccb.org/en/activities/file/oh-i-cant-stop/233157 <https://www.cccb.org/en/activities/file/oh-i-cant-stop/233157>
> From: Frameworks <frameworks-bounces at film-gallery.org <mailto:frameworks-bounces at film-gallery.org>> on behalf of Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>>
> Sent: Monday, February 8, 2021 2:41 PM
> To: Experimental Film Discussion List
> Subject: [Frameworks] Experimental cinema and video games
>  
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> -- 
>                +MLP+
> Editor in Chief, Ultra Dogme: https://ultradogme.com/ <https://ultradogme.com/>
>  <https://ultradogme.com/>
> Contributing Editor, Photogénie: http://photogenie.be/ <http://photogenie.be/>
> Vimeo: https://vimeo.com/maxluc <https://vimeo.com/maxluc>
> LinkedIn: https://tinyurl.com/weqsguc <https://tinyurl.com/weqsguc>
> 
> 
> ---------- Forwarded message ----------
> From: "T. Siddle" <tsiddle at gmail.com <mailto:tsiddle at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 12:53:09 -0800
> Subject: Re: [Frameworks] Experimental cinema and video games
> Hi Albert,
> Some other artists who mostly work within game environments that might be of interest:
> Jodi
> Brody Condon
> RetroYou
> also Rosa Menkman has made some VR Glitch installations over the past few years.
> 
> Gaming Essays on Algorithmic Culture by Alexander Galloway may also be of interest to you, particularly the essays "Origins of the First Person Shooter" which traces moments in film history which foresee elements of FPS aesthetic (going back to the 1920s) and "Countergaming" which details artistic appropriations of video game technology. 
> 
> Best,
> Ts. 
> 
> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> 
> ---------- Forwarded message ----------
> From: Jack Seibert <jackseibert2 at gmail.com <mailto:jackseibert2 at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 13:00:05 -0800
> Subject: Re: [Frameworks] Experimental cinema and video games
> Ian Cheng as well, does sort of simulation-style things that play in galleries. Definitely more on the game side, but presented no a similar setting to much video work.
> 
> Best,
> Jack
> 
> On Mon, Feb 8, 2021 at 12:54 PM T. Siddle <tsiddle at gmail.com <mailto:tsiddle at gmail.com>> wrote:
> Hi Albert,
> Some other artists who mostly work within game environments that might be of interest:
> Jodi
> Brody Condon
> RetroYou
> also Rosa Menkman has made some VR Glitch installations over the past few years.
> 
> Gaming Essays on Algorithmic Culture by Alexander Galloway may also be of interest to you, particularly the essays "Origins of the First Person Shooter" which traces moments in film history which foresee elements of FPS aesthetic (going back to the 1920s) and "Countergaming" which details artistic appropriations of video game technology. 
> 
> Best,
> Ts. 
> 
> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> 
> ---------- Forwarded message ----------
> From: Michael Betancourt <hinterland.movies at gmail.com <mailto:hinterland.movies at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 16:48:12 -0500
> Subject: Re: [Frameworks] Experimental cinema and video games
> There's all of machinima that does this. I wrote something in Found Footage 6 about Peggy Ahwesh's work with Tomb Raider in She Puppet and Alex Hovet's Counter-Charge if you're looking for references too.
> Also Cory Archangel's Super Mario Clowds.
> 
> 
> Michael
> 
> 
> 
> Michael Betancourt, Ph.D
> https://michaelbetancourt.com <https://michaelbetancourt.com/> | cell 305.562.9192 <tel:305.562.9192> | zoom 875 581 4648 <https://scad.zoom.us/j/8755814648?pwd=QW1UaXhpSmRjZCttN3JOdGVvME5PZz09> 
> https://www.amazon.com/Michael-Betancourt/e/B01H3QILT0/ <https://www.amazon.com/Michael-Betancourt/e/B01H3QILT0/>
> sent from my phone
> 
>> On Feb 8, 2021, at 4:01 PM, Jack Seibert <jackseibert2 at gmail.com <mailto:jackseibert2 at gmail.com>> wrote:
>> 
>> 
>> Ian Cheng as well, does sort of simulation-style things that play in galleries. Definitely more on the game side, but presented no a similar setting to much video work.
>> 
>> Best,
>> Jack
>> 
>> On Mon, Feb 8, 2021 at 12:54 PM T. Siddle <tsiddle at gmail.com <mailto:tsiddle at gmail.com>> wrote:
>> Hi Albert,
>> Some other artists who mostly work within game environments that might be of interest:
>> Jodi
>> Brody Condon
>> RetroYou
>> also Rosa Menkman has made some VR Glitch installations over the past few years.
>> 
>> Gaming Essays on Algorithmic Culture by Alexander Galloway may also be of interest to you, particularly the essays "Origins of the First Person Shooter" which traces moments in film history which foresee elements of FPS aesthetic (going back to the 1920s) and "Countergaming" which details artistic appropriations of video game technology. 
>> 
>> Best,
>> Ts. 
>> 
>> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
>> Hello all,
>> 
>> Do you know experimental films or videos that use images taken from video games?
>> 
>> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
>> 
>> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
>> 
>> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
>> 
>> Right now the list of titles I have is the following:
>> 
>> Films and videos:
>> Super Mario Clouds, Cory Arcangel
>> I Shot Andy Warhol, Cory Arcangel
>> She Puppet, Peggy Ahwesh
>> Still Remember, Still Dreaming, Phil Solomon
>> Last Days in a Lonely Place, Phil Solomon
>> No No Nooky T.V. de Barbara Hammer
>> Windshield Baby Gameboy Movie, Clint Enns
>> And We All Shine On, Michael Robinson
>> The Game, Tasman Richardson
>> Chris Marker's Second Life
>> Estrecho Adventure, Valeriano López
>> Cubica, m.ash
>> Harun Farocki
>> Joan Leandre
>> 
>> Resources:
>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
>> Exhibition: Games for Windows: Experiments with Game Footage
>> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
>> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
>> 
>> Any suggestion will be appreciated.
>> Thank you very much,
>> 
>> Albert Alcoz
>> --
>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> 
> ---------- Forwarded message ----------
> From: John Knecht <jknecht at colgate.edu <mailto:jknecht at colgate.edu>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 17:17:54 -0500
> Subject: Re: [Frameworks] Experimental cinema and video games
> Phil Solomon in some of his last projected works was using footage from video games. Also Cory Archangel.
> 
> John
> 
> On Mon, Feb 8, 2021 at 4:49 PM Michael Betancourt <hinterland.movies at gmail.com <mailto:hinterland.movies at gmail.com>> wrote:
> There's all of machinima that does this. I wrote something in Found Footage 6 about Peggy Ahwesh's work with Tomb Raider in She Puppet and Alex Hovet's Counter-Charge if you're looking for references too.
> Also Cory Archangel's Super Mario Clowds.
> 
> 
> Michael
> 
> 
> 
> Michael Betancourt, Ph.D
> https://michaelbetancourt.com <https://michaelbetancourt.com/> | cell 305.562.9192 <tel:305.562.9192> | zoom 875 581 4648 <https://scad.zoom.us/j/8755814648?pwd=QW1UaXhpSmRjZCttN3JOdGVvME5PZz09> 
> https://www.amazon.com/Michael-Betancourt/e/B01H3QILT0/ <https://www.amazon.com/Michael-Betancourt/e/B01H3QILT0/>
> sent from my phone
> 
>> On Feb 8, 2021, at 4:01 PM, Jack Seibert <jackseibert2 at gmail.com <mailto:jackseibert2 at gmail.com>> wrote:
>> 
>> 
>> Ian Cheng as well, does sort of simulation-style things that play in galleries. Definitely more on the game side, but presented no a similar setting to much video work.
>> 
>> Best,
>> Jack
>> 
>> On Mon, Feb 8, 2021 at 12:54 PM T. Siddle <tsiddle at gmail.com <mailto:tsiddle at gmail.com>> wrote:
>> Hi Albert,
>> Some other artists who mostly work within game environments that might be of interest:
>> Jodi
>> Brody Condon
>> RetroYou
>> also Rosa Menkman has made some VR Glitch installations over the past few years.
>> 
>> Gaming Essays on Algorithmic Culture by Alexander Galloway may also be of interest to you, particularly the essays "Origins of the First Person Shooter" which traces moments in film history which foresee elements of FPS aesthetic (going back to the 1920s) and "Countergaming" which details artistic appropriations of video game technology. 
>> 
>> Best,
>> Ts. 
>> 
>> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
>> Hello all,
>> 
>> Do you know experimental films or videos that use images taken from video games?
>> 
>> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
>> 
>> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
>> 
>> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
>> 
>> Right now the list of titles I have is the following:
>> 
>> Films and videos:
>> Super Mario Clouds, Cory Arcangel
>> I Shot Andy Warhol, Cory Arcangel
>> She Puppet, Peggy Ahwesh
>> Still Remember, Still Dreaming, Phil Solomon
>> Last Days in a Lonely Place, Phil Solomon
>> No No Nooky T.V. de Barbara Hammer
>> Windshield Baby Gameboy Movie, Clint Enns
>> And We All Shine On, Michael Robinson
>> The Game, Tasman Richardson
>> Chris Marker's Second Life
>> Estrecho Adventure, Valeriano López
>> Cubica, m.ash
>> Harun Farocki
>> Joan Leandre
>> 
>> Resources:
>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
>> Exhibition: Games for Windows: Experiments with Game Footage
>> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
>> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
>> 
>> Any suggestion will be appreciated.
>> Thank you very much,
>> 
>> Albert Alcoz
>> --
>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> -- 
> John Knecht, Russell Colgate Distinguished
>  University Professor of Art and Art History
>  and Film and Media Studies. Emeritus.
>  
> 
> 
> 
> ---------- Forwarded message ----------
> From: Chris Freeman <christopherbriggsfreeman at gmail.com <mailto:christopherbriggsfreeman at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 14:40:03 -0800
> Subject: Re: [Frameworks] Experimental cinema and video games
> I think these three work more with games and interactive environments, but they have some video work as well:
> 
> Nico Daunt
> https://www.nicodaunt.com/ <https://www.nicodaunt.com/>
> 
> Tabitha Nikolai
> https://tabithanikolai.com/ <https://tabithanikolai.com/>
> 
> Melody Owen
> https://www.melodyowen.net/ <https://www.melodyowen.net/>
> 
> 
> 
> 
> On Mon, Feb 8, 2021 at 2:19 PM John Knecht <jknecht at colgate.edu <mailto:jknecht at colgate.edu>> wrote:
> Phil Solomon in some of his last projected works was using footage from video games. Also Cory Archangel.
> 
> John
> 
> On Mon, Feb 8, 2021 at 4:49 PM Michael Betancourt <hinterland.movies at gmail.com <mailto:hinterland.movies at gmail.com>> wrote:
> There's all of machinima that does this. I wrote something in Found Footage 6 about Peggy Ahwesh's work with Tomb Raider in She Puppet and Alex Hovet's Counter-Charge if you're looking for references too.
> Also Cory Archangel's Super Mario Clowds.
> 
> 
> Michael
> 
> 
> 
> Michael Betancourt, Ph.D
> https://michaelbetancourt.com <https://michaelbetancourt.com/> | cell 305.562.9192 <tel:305.562.9192> | zoom 875 581 4648 <https://scad.zoom.us/j/8755814648?pwd=QW1UaXhpSmRjZCttN3JOdGVvME5PZz09> 
> https://www.amazon.com/Michael-Betancourt/e/B01H3QILT0/ <https://www.amazon.com/Michael-Betancourt/e/B01H3QILT0/>
> sent from my phone
> 
>> On Feb 8, 2021, at 4:01 PM, Jack Seibert <jackseibert2 at gmail.com <mailto:jackseibert2 at gmail.com>> wrote:
>> 
>> 
>> Ian Cheng as well, does sort of simulation-style things that play in galleries. Definitely more on the game side, but presented no a similar setting to much video work.
>> 
>> Best,
>> Jack
>> 
>> On Mon, Feb 8, 2021 at 12:54 PM T. Siddle <tsiddle at gmail.com <mailto:tsiddle at gmail.com>> wrote:
>> Hi Albert,
>> Some other artists who mostly work within game environments that might be of interest:
>> Jodi
>> Brody Condon
>> RetroYou
>> also Rosa Menkman has made some VR Glitch installations over the past few years.
>> 
>> Gaming Essays on Algorithmic Culture by Alexander Galloway may also be of interest to you, particularly the essays "Origins of the First Person Shooter" which traces moments in film history which foresee elements of FPS aesthetic (going back to the 1920s) and "Countergaming" which details artistic appropriations of video game technology. 
>> 
>> Best,
>> Ts. 
>> 
>> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
>> Hello all,
>> 
>> Do you know experimental films or videos that use images taken from video games?
>> 
>> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
>> 
>> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
>> 
>> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
>> 
>> Right now the list of titles I have is the following:
>> 
>> Films and videos:
>> Super Mario Clouds, Cory Arcangel
>> I Shot Andy Warhol, Cory Arcangel
>> She Puppet, Peggy Ahwesh
>> Still Remember, Still Dreaming, Phil Solomon
>> Last Days in a Lonely Place, Phil Solomon
>> No No Nooky T.V. de Barbara Hammer
>> Windshield Baby Gameboy Movie, Clint Enns
>> And We All Shine On, Michael Robinson
>> The Game, Tasman Richardson
>> Chris Marker's Second Life
>> Estrecho Adventure, Valeriano López
>> Cubica, m.ash
>> Harun Farocki
>> Joan Leandre
>> 
>> Resources:
>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
>> Exhibition: Games for Windows: Experiments with Game Footage
>> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
>> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
>> 
>> Any suggestion will be appreciated.
>> Thank you very much,
>> 
>> Albert Alcoz
>> --
>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> -- 
> John Knecht, Russell Colgate Distinguished
>  University Professor of Art and Art History
>  and Film and Media Studies. Emeritus.
>  
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> 
> ---------- Forwarded message ----------
> From: Todd Eacrett <hellbox at antimatter.ca <mailto:hellbox at antimatter.ca>>
> To: frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>
> Cc: 
> Bcc: 
> Date: Mon, 08 Feb 2021 16:51:10 -0600
> Subject: Re: [Frameworks] Experimental cinema and video games
> Ip Yuk-Yiu made several great pieces within environments from Call of Duty, etc: The Plastic Garden, Cloud Fall, Another Day of Depression in Kowloon. 
> 
> On Mon, Feb 8, 2021, at 1:41 PM, Albert Alcoz wrote:
>> Hello all,
>> 
>> Do you know experimental films or videos that use images taken from video games?
>> 
>> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
>> 
>> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
>> 
>> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
>> 
>> Right now the list of titles I have is the following:
>> Films and videos:
>> Super Mario Clouds, Cory Arcangel
>> I Shot Andy Warhol, Cory Arcangel
>> She Puppet, Peggy Ahwesh
>> Still Remember, Still Dreaming, Phil Solomon
>> Last Days in a Lonely Place, Phil Solomon
>> No No Nooky T.V. de Barbara Hammer
>> Windshield Baby Gameboy Movie, Clint Enns
>> And We All Shine On, Michael Robinson
>> The Game, Tasman Richardson
>> Chris Marker's Second Life
>> Estrecho Adventure, Valeriano López
>> Cubica, m.ash
>> Harun Farocki
>> Joan Leandre
>> 
>> Resources:
>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
>> Exhibition: Games for Windows: Experiments with Game Footage
>> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
>> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
>> 
>> Any suggestion will be appreciated.
>> Thank you very much,
>> 
>> Albert Alcoz
>> --
>> http://albertalcoz.com/ <http://www.albertalcoz.com/>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
>> 
> 
> 
> 
> ---------- Forwarded message ----------
> From: LBurchill <elle.burchill at gmail.com <mailto:elle.burchill at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Mon, 8 Feb 2021 19:06:36 -0500
> Subject: [Frameworks] Live Now: Holly Fisher's "Deafening Silence" (online screening)
> Live chat with the artist at 9:15pm ET
> 
> Watch here: https://microscopegallery.com/holly-fisher-deafening-silence-watch/ <https://microscopegallery.com/holly-fisher-deafening-silence-watch/>
> 
> Microscope is pleased to present, in consideration of this week’s events in Myanmar (formerly Burma), a special online screening of “Deafening Silence,” a 2012 documentary film by New York-based artist Holly Fisher. The event is taking place in collaboration with Re:Voir / The Film Gallery in Paris, France.
> 
> In addition to a live chat with Fisher that will follow the initial screening on Monday February 8th at 9:15 pm ET, there will also be a live conversation via Zoom with the filmmaker, several individuals interviewed in the documentary, and Pip Chodorov (Re:Voir/The Film Gallery) on a date still TBA. The documentary by Fisher will remain on view until Saturday February 13, 10:30pm PT.
> 
> Deafening Silence presents the reality of daily life of citizens living under brutal, military-led dictator rule in Myanmar through original footage of and interviews during two separate trips by Fisher to the country in 1996/97 and 2003. The first was a legal visit in which Fisher posed as a “fake tour guide,” while for the second she entered the country on foot and connected with two people from her earlier trip as well as with ethnic minority guerillas in order to film in a free-fire war zone.
> 
> Glimpses of bucolic life in rural parts of the country are intercut with archival colonial footage or segments from YouTube videos presenting the actual state of political terror, persecution at all levels of everyday life, and ethnic genocide. Scenes of rejection of the results of democratic elections and the military overtaking power, as well as the liberation from house arrest of Aung San Suu Kyi on November 13 2010 are especially poignant in the context of last week’s dark events including the new military coup and the jailing of Suu Kyi and other democratically elected officials.
> 
> TO WATCH:
> 
> A “Watch Now” link will appear on this page on Monday February 8th at 6:30pm ET. Passes for viewing give full access to the video program and live chat.
> 
> General admission $8 (Valid through Saturday February 13, 10:30pm PT)
> Member admission $6 (Valid through Saturday February 13, 10:30pm PT)
> 
> Deafening Silence
> By Holly Fisher, video, color, sound, 2012, 118 minutes
> Music: Mun Awng (Dennis Dawes), among others
> With: Zarni, Naw May Oo, Saw Mg Hla, Moethee Zun, Min Zin, Dr. Vum Son Suantak, Vicki Armour-Hileman, others from Burmese, Chin, Karen, Mon, Shan, Rohingya ethnic communities
> 
> “Deafening Silence is a fusion of beauty and terror, observation and anger, roving visuals and intimate stories that are funny, contemplative, or horrific – a subjective, layered depiction of Burma under brutal military dictatorship. My first trip was legal, shooting video as a fake tour guide doing research. The next was on foot, under-cover with ethnic Karen guerrillas, to film internal exiles surviving in a free-fire jungle war zone. Colonial archival imagery and clips from YouTube are woven within this tapestry of fragments, often in ironic counterpoint, and always to pierce the chokehold of censorship. This is a living history of a country arrested in time, a hybrid documentary focusing on ethnic genocide but with constant poetic resonance and a rich multiplicity of references to history and popular culture.” – Hank Heifetz and Holly Fisher
> 
> … she crafts a nonfiction tone poem that feels more like Apocalypse Now than any doc I can think of. …There are frequent moments of joy and grace, both small and large, captured in Deafening Silence. It’s those small heartbeats, the candle in the wind of love against hate, right against might, that holds the truly unshakeable hope for the future. – Dan Schindel, film critic
> 
> Holly Fisher is a filmmaker and artist active since the mid-sixties. Her experimental short works and long-form essay films –– explorations in time, memory, trauma, and perception –– have been screened in museums and film festivals worldwide including Whitney Museum Biennials; Centre Pompidou, Paris; Film Forum, Japan; and the Berlin Film Festival, Berlin, Germany. She has had solo retrospectives at The Museum of Modern Art (1995) and Anthology Film Archives (2019) and has received multiple grants from The Jerome Foundation, NYSCA, CAPS, and The American Film Institute, among others. She was the editor of Christine Choy and Renee Tajima-Peña’s feature documentary Who Killed Vincent Chin?, which was nominated for an Oscar in 1989. In the past few years, Fisher has made works from amateur film and video sources including 8mm film, iPhone and Kindle, for screening and for installation settings. Fisher lives and works in New York.
> 
> 
> 
> ---------- Forwarded message ----------
> From: FrameWorks Admin <frameworks at re-voir.com <mailto:frameworks at re-voir.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>, Ben Balcom <benbalcom at gmail.com <mailto:benbalcom at gmail.com>>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 13:28:09 +0900
> Subject: Re: [Frameworks] Just released - Writings on Cinema by Germaine Dulac
> Successfully Removed:
> 
> benbalcom at gmail.com <mailto:benbalcom at gmail.com>
> 
> 
>> On Feb 9, 2021, at 1:38 AM, Ben Balcom <benbalcom at gmail.com <mailto:benbalcom at gmail.com>> wrote:
>> 
>> Please, someone, unsubscribe me. 
>> 
> 
> 
> 
> 
> ---------- Forwarded message ----------
> From: 8 Fest <the8fest at gmail.com <mailto:the8fest at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 07:36:08 +0200
> Subject: Re: [Frameworks] Just released - Writings on Cinema by Germaine Dulac
> Can you please unsubscribe Me, thank you! 
> 
> 
> On Tue, Feb 9, 2021 at 6:28 AM, FrameWorks Admin <frameworks at re-voir.com <mailto:frameworks at re-voir.com>> wrote:
> Successfully Removed:
> 
> benbalcom at gmail.com <mailto:benbalcom at gmail.com>
> 
> 
>> On Feb 9, 2021, at 1:38 AM, Ben Balcom <benbalcom at gmail.com <mailto:benbalcom at gmail.com>> wrote:
>> 
>> Please, someone, unsubscribe me. 
>> 
> 
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> Operations Manager
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> 
> the8fest
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> 
> the8fest is made possible through the generous support of:
> The Canada Council for the Arts, The Ontario Arts Council and produced with the support of the City of Toronto through the Toronto Arts Council, as well as our sponsors, our community partners, volunteers, filmmakers, and audience.
> 
>  the8fest tient à remercier ses partenaires :
> Le Conseil des Arts du Canada, Le Conseil Des Arts De L’Ontario et Le Conseil des Arts du Toronto, ainsi que par des commanditaires, notre partenaires locaux, les bénévoles, les cinéastes, et le public.
> 
> 
> 
> ---------- Forwarded message ----------
> From: FrameWorks Admin <frameworks at re-voir.com <mailto:frameworks at re-voir.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 16:09:21 +0900
> Subject: Re: [Frameworks] Experimental cinema and video games
> I will mention a book I just read, although it focuses more on mainstream cinema than experimental film:
> "Gaming Film: How Games are Reshaping Contemporary Cinema” by Jasmine Kallay 2013 Palgrave MacMillan.
> 
> The research includes interactive media, new narrative architectures, new uses of multi-screen editing, space and time, films that repeat events like levels in a game, transmedia, and hybrid experiences that combine the watching of film with the playing of games. 
> 
> An interesting idea for example: film theorists using psychoanalysis, like Metz, related the viewer to pathologies like voyeurism and fetichism, the desire to watch without being seen. This book posits new pathologies for interactive media, like paranoid schizophrenia, the desire to kill every other character, the multiple selves of role playing. Other film theories are explored, such as suture when the viewer is not absent. The conclusion focuses on playable films.
> 
> - Pip Chodorov
> 
> 
>> On Feb 9, 2021, at 4:41 AM, Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
>> Do you know experimental films or videos that use images taken from video games? I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> 
> 
> 
> ---------- Forwarded message ----------
> From: FrameWorks Admin <frameworks at re-voir.com <mailto:frameworks at re-voir.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>, the8fest at gmail.com <mailto:the8fest at gmail.com>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 16:23:04 +0900
> Subject: Re: [Frameworks] Just released - Writings on Cinema by Germaine Dulac
> Successfully Removed:
> 
> the8fest at gmail.com <mailto:the8fest at gmail.com>
> 
> 
> 
>> On Feb 9, 2021, at 2:36 PM, 8 Fest <the8fest at gmail.com <mailto:the8fest at gmail.com>> wrote:
>> 
>> Can you please unsubscribe Me, thank you! 
>> 
> 
> 
> 
> 
> ---------- Forwarded message ----------
> From: Peter Freund <surplus.lack at gmail.com <mailto:surplus.lack at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 08:30:44 +0100
> Subject: Re: [Frameworks] Experimental cinema and video games
> Albert,
> 
> Consider: Evan Meaney
> https://www.evanmeaney.com/#film <https://www.evanmeaney.com/#film>
> 
> All best
> Peter
> 
> 
> 
> On Mon, Feb 8, 2021 at 8:43 PM Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> -- 
> Peter Freund Projects <http://www.peterfreund.art/>-- 
> Peter Freund Projects <http://www.peterfreund.art/>
> 
> 
> ---------- Forwarded message ----------
> From: Nicole Baker Peterson <nebaker at pnca.edu <mailto:nebaker at pnca.edu>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 14:15:23 +0600
> Subject: Re: [Frameworks] Experimental cinema and video games
> I second looking at Evan Meaney. Video game imagery is very widespread throughout glitch film work. The first glitch video was made using a video game console! Digital TV Dinner <https://youtu.be/Ad9zdlaRvdM>
> 
> 
> Nicole Elaine Baker Peterson
> Founder & Head Programmer, Media Monsters
> twitch.tv/media_monsters <http://twitch.tv/media_monsters> | magiklantern.com <http://www.magiklantern.com/>
> 
> 
> 
> On Tue, Feb 9, 2021 at 1:39 PM Peter Freund <surplus.lack at gmail.com <mailto:surplus.lack at gmail.com>> wrote:
> Albert,
> 
> Consider: Evan Meaney
> https://www.evanmeaney.com/#film <https://www.evanmeaney.com/#film>
> 
> All best
> Peter
> 
> 
> 
> On Mon, Feb 8, 2021 at 8:43 PM Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> -- 
> Peter Freund Projects <http://www.peterfreund.art/>-- 
> Peter Freund Projects <http://www.peterfreund.art/>-- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> 
> ---------- Forwarded message ----------
> From: Viktoria Schmid <viktoriaaaschmid at gmail.com <mailto:viktoriaaaschmid at gmail.com>>
> To: frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 12:09:00 +0100
> Subject: [Frameworks] fuji print film?
> As far as I know Fuji discontinued producing 16mm-film a few years ago.
> I just got a new 35mm-print back from a lab and was surprised that they used „Fujicolor-printfilm  (CL Safety ▪️12-AJ 256).
> Is Fuji still producing 35mm-film or is this printfilm an old(er) stock? 
> 
> all the best
> viktoria
> 
> 
> 
> 
> 
> 
> ---------- Forwarded message ----------
> From: Christopher Ball <cbifilms at gmail.com <mailto:cbifilms at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 08:32:56 -0400
> Subject: Re: [Frameworks] fuji print film?
> I have the last box of Fuji 16mm reala out of the factory, and it is probably 10 years old.  I didn't think they were still making print film, and if that is old stock, it is really old.
> 
> On Tue, Feb 9, 2021 at 7:10 AM Viktoria Schmid <viktoriaaaschmid at gmail.com <mailto:viktoriaaaschmid at gmail.com>> wrote:
> As far as I know Fuji discontinued producing 16mm-film a few years ago.
> I just got a new 35mm-print back from a lab and was surprised that they used „Fujicolor-printfilm  (CL Safety ▪️12-AJ 256).
> Is Fuji still producing 35mm-film or is this printfilm an old(er) stock? 
> 
> all the best
> viktoria
> 
> 
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> 
> ---------- Forwarded message ----------
> From: Shannon Gagnon <shannon.gagnon at ryerson.ca <mailto:shannon.gagnon at ryerson.ca>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 07:48:20 -0500
> Subject: Re: [Frameworks] fuji print film?
> Hey Viktoria,
> 
> Your print stock is from the second quarter of 2012. (12-AJ= 2012, April-June). Getting this info from my copy of Harold Brown’s Physical Characteristics of Early Films as aids to identification, aka the FIAF bible or edge codes. 
> 
> 
> Hope that helps!
> 
> Shannon Gagnon
>> https://shannongagnon.ca/ <https://shannongagnon.ca/>
> 
>> On Feb 9, 2021, at 07:34, Christopher Ball <cbifilms at gmail.com <mailto:cbifilms at gmail.com>> wrote:
>> 
>> 
>> I have the last box of Fuji 16mm reala out of the factory, and it is probably 10 years old.  I didn't think they were still making print film, and if that is old stock, it is really old.
>> 
>> On Tue, Feb 9, 2021 at 7:10 AM Viktoria Schmid <viktoriaaaschmid at gmail.com <mailto:viktoriaaaschmid at gmail.com>> wrote:
>> As far as I know Fuji discontinued producing 16mm-film a few years ago.
>> I just got a new 35mm-print back from a lab and was surprised that they used „Fujicolor-printfilm  (CL Safety ▪️12-AJ 256).
>> Is Fuji still producing 35mm-film or is this printfilm an old(er) stock? 
>> 
>> all the best
>> viktoria
>> 
>> 
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
>> -- 
>> Frameworks mailing list
>> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> 
> ---------- Forwarded message ----------
> From: Warren Cockerham <warrencockerham at gmail.com <mailto:warrencockerham at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 10:52:06 -0500
> Subject: Re: [Frameworks] Experimental cinema and video games
> Wild Gunman (1978) by Craig Baldwin 
> Counter-Charge (2015) by Alex. Hovet 
> Kent Lambert's "Reckoning" Series 
> OPERATION JANE WALK (2018) Leonhard Müllner, Robin Klengel
> 
> On Mon, Feb 8, 2021 at 2:43 PM Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> 
> ---------- Forwarded message ----------
> From: Jesse Malmed <jesse.malmed at gmail.com <mailto:jesse.malmed at gmail.com>>
> To: Experimental Film Discussion List <frameworks at film-gallery.org <mailto:frameworks at film-gallery.org>>
> Cc: 
> Bcc: 
> Date: Tue, 9 Feb 2021 10:23:57 -0700
> Subject: Re: [Frameworks] Experimental cinema and video games
> Lots of great work already mentioned! A few more came to mind:
> 
> Michael A Morris - I Can't Wait to Meet You There <https://vimeo.com/38970593>
> Videofreex - Video Games <https://www.vdb.org/titles/video-games>    ;-)
> Claire Evans and Mike Merrill - Modern Warfare <https://vimeo.com/17789896>
> Skawennati - TimeTraveller <https://www.timetravellertm.com/episodes/>
> A few things by Eddo Stern <https://eddostern.com/>
> 
> J
> 
> 
> On Tue, Feb 9, 2021 at 8:53 AM Warren Cockerham <warrencockerham at gmail.com <mailto:warrencockerham at gmail.com>> wrote:
> Wild Gunman (1978) by Craig Baldwin 
> Counter-Charge (2015) by Alex. Hovet 
> Kent Lambert's "Reckoning" Series 
> OPERATION JANE WALK (2018) Leonhard Müllner, Robin Klengel
> 
> On Mon, Feb 8, 2021 at 2:43 PM Albert Alcoz <albertalcoz at gmail.com <mailto:albertalcoz at gmail.com>> wrote:
> Hello all,
> 
> Do you know experimental films or videos that use images taken from video games?
> 
> I wanted to write something concerning the relationship between both areas but I don't know the point of view, yet. There are some films like Oh, I Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person Shooter (FPS) of known videogames as Doom. That could be one point of departure, finding experimental films that could have influenced video games.
> 
> Another approach would be to try to write about those works that use video game images as found footage. In fact this link between these two fields admits dozens of different analyzes, I suppose and I'm just searching to know more about it. 
> 
> Anyway, could you mention films that come to mind on this subject? Some resources, articles or books, maybe?
> 
> Right now the list of titles I have is the following:
> 
> Films and videos:
> Super Mario Clouds, Cory Arcangel
> I Shot Andy Warhol, Cory Arcangel
> She Puppet, Peggy Ahwesh
> Still Remember, Still Dreaming, Phil Solomon
> Last Days in a Lonely Place, Phil Solomon
> No No Nooky T.V. de Barbara Hammer
> Windshield Baby Gameboy Movie, Clint Enns
> And We All Shine On, Michael Robinson
> The Game, Tasman Richardson
> Chris Marker's Second Life
> Estrecho Adventure, Valeriano López
> Cubica, m.ash
> Harun Farocki
> Joan Leandre
> 
> Resources:
> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum
> Exhibition: Games for Windows: Experiments with Game Footage
> Website: https://monoskop.org/Game_art <https://monoskop.org/Game_art>
> Playlist: Game over (Xcèntric): http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 <http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181>
> 
> Any suggestion will be appreciated.
> Thank you very much,
> 
> Albert Alcoz
> --
> http://albertalcoz.com/ <http://www.albertalcoz.com/>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> -- 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> 
> 
> -- 
> 
> // // // J E S S E  M A L M E D 
> he/him/his // 505.690.7899 // jesse.malmed at gmail.com <mailto:jesse.malmed at gmail.com> 
> western pole <http://westernpole.tumblr.com/> // the nightingale cinema <http://nightingalecinema.org/> // jessemalmed.net <http://www.jessemalmed.net/> 
> Frameworks mailing list
> Frameworks at film-gallery.org <mailto:Frameworks at film-gallery.org>
> http://film-gallery.org/mailman/listinfo/frameworks_film-gallery.org <http://film-gallery.org/mailman/listinfo/frameworks_film-gallery.org>
> -- 
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> Frameworks at film-gallery.org
> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org

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